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DETAILED SYLLABUS DOA
DOA -1 Computer SCIENCE & operating SYSTEMS (windows)
1. TYPES OF COMPUTER Analog, Digital, and Hybrid type, Hardware, Software, System software, Application software, Stored Program Concept and Von Newman Architecture, Firm ware, Human ware, Stored Program Concept, Evolution of computers, Generation of computer.
2. Background AND NUMBER SYSTEM Information Representation and Codes, Data Types, Complements, Addition and Subtraction of Binary Numbers, Fixed Point and Floating Point Representation, Octal and Hexadecimal System , Conversion of Number Systems, Alpha Numeric Codes – ASCII & EBCDIC, Error Detection Codes, Building Blocks of Computers, Combinational Blocks (Gates, Multiplexes, Decoders, Encoders etc.), Sequential Building Blocks (Flip Flops, Registers, Counters, Random Access Memory, etc.)
3. Register Transfer Language and Micro-Operations Register Transfer Language, Concept of Bus, Bus and Memory Transfer, Arithmetic Micro Operations, Logical and Shift Micro Operations
4. Architecture of a Simple Processor A Simple Computer Organization, Computer Registers, Computer Instructions, Timing and Control, Instruction Cycle, Program Interrupts, Design of Basic Computer
5. CPU Organization Addressing Modes, Instruction Formats, CPU Organization with Large Registers, Stacks and Handling of Interrupts and Subroutines, Instruction Pipelining: Storage, Hazards and methods to Remove Hazards
6. PROGRAMMING LANGUAGES Machine language, Assembly language, High level language
7. ORGANISATION OF A DIGITAL COMPUTER Input unit, Output unit, Central Processing unit, Memory
8. DATA PROCESSING Data collection, Classifications, Sorting and Merging, Processing, Summarizing Storing
9. DATA ORGANISATION Organisation Data, Character, Field, Record, File, Database, Sequential Access, Random Access, Indexed Sequential Access
10. PROGRAMMING PROCESS Problem Definition, Algorithm, Flowchart and coding, Testing and debugging, Implementation, Documentation, Structured Programming, 11. DATA COMMUNICATION Local Area Network, Wide Area Network, Satellite Communication, Internet
12. OPERATING SYSTEM Introduction, Different Operating Systems, Loading and Quitting the Operating Systems Important DOS Commands
WINDOWS
1. WINDOWS INTRODUCTION Operating System
2. Desk top icons My Computer, Recycle Bin, Internet Explorer, Network Neighborhood, My Documents
3. Working with windows How to create a Folder, Copying and cutting files, Renaming
4. START ICON Programs, Favorites, Documents, Settings, Find, Run, Shut down
5. APPLICATION ICONS
DOA -2 personal computer software tools (ms word, excel and powerpoint)
MS WORD
1. AN INTRODUCTION TO WORD The Word work space, Starting and quitting Word, Creating and Manipulating Various documents, Editing of proofing files, Merging documents and macros
2. HOW TO USE MOUSE AND MENU Working with dialog box
3. PRIMARY COMMANDS IN FILE MENU The Open Commands, The File name commands, The New commands, The Save, Save As, and Save all commands, The Close command, The Page setup, The Print commands, The Exit commands
4. EDIT MENU COMMANDS The Cut, Copy, and Paste commands, The Undo and Repeat commands
5. FORMAT COMMANDS Font commands, Paragraph commands
6. OTHER MENU The view menu, The Insert menu, The tool menu, The table menu, The Window menu
EXCEL
1. BUILDING A SIMPLE WORKSHEET Entering Text, Entering Values, Entering Dates and Times, Moving Around, Selecting Ranges, Using Menu, Using Tool Bar, Using Shortcut Menus, Changing Entries, Copying Entries, Moving Entries, Inserting and Deleting cells
2. FORMATTING BASICS Changing Character Style, Changing Alignment, Changing Column Width
3. WORKING WITH MULTIPLE WORKSHEET Copying entries between work books, Moving sheets between work books, Deleting sheets, Quitting Excel
4. OPENING EXISTING WORKBOOKS Simple calculations, Doing Arithmetic, Totaling column of values, Naming cells and Ranges
5. FORMATTING TEXT Displaying dollars and cents, Formatting decimal places, dates Format, Copying style and formats
6. FORMULAS THAT MAKE DECISIONS Using the IF function, Using the nested IF function, Copying formulas
7. Checking Spelling, Printing Worksheets, Preview Worksheets, Setting up the pages,
8. Sorting data, Keeping Leading in View, Finding records, Adding and deleting Records, Filtering Records
9. Plotting charts, Sizing and moving charts, Updating charts, Changing the chart type, Using chart auto format
10. Creating Macros, Recording Macros, Running Macros
Power Point 1. POWER POINT Main Features of Power Point
2. Making the Presentation Creating Template with the Auto Content Wizard. Creating a Presentation with a Template. Creating a presentation from Scratch
3 Different Views Normal Slide, Outline, Slide Sorter, Slide Show, Notes, Slide Master
4 Animation, Art and Sound Controlling Transitions between slides. Animating Different Parts of a slide. Inserting a Motion Clip. Including Sounds in slides.
5. Including Graphs, Charts, Tables and Columns Organization Chart Slide, Creating a table Slide. Creating two column Slide, Module 1: Showing A Presentation, Rehearsing/ Timing a Presentation, Designation some slides as “Hidden”, Viewing Slides Anywhere in a Slide Show.
6. Techniques for Making a Show Livelier
7. Office Connections Presenting with the help of other Office Programs Importing the text from a World Document.
8. Printing a Presentation
DOA - 3 designing and publishing in computer USING PAGEMAKER, Photoshop and coreldraw
PageMaker
1. Introduction Introduction to Desk Top Publishing, Introduction to Page Maker Advantages, Using the Mouse, Components of the Page Maker Window
2. Creating a new Document Setting the Margins, Setting the Page Size, Changing the page Orientation, Setting Page Numbers, Changing the Page Size view, Creating New Document Windows: Displaying the Rulers, Changing the Rulers, Using Rulers, Using Guidelines, Positioning Guidelines., Adding Guidelines to Master Pages. Aligning to Guidelines, Displaying Guidelines, Locking Guidelines. Formatting Types: Changing Font Families, Changing Fond Sizes, Changing Typeface Style, Changing Character Specifications : Changing Type leading, Changing Character Widths, Changing Tracking, Changing Type Options. Saving Your Document: Saving a new Document, Saving an existing Document, Saving a Document as another document, Reverting to a Previously Saved Version. Developing Paragraphs: Typing Text, Adding special Characters to Text, Aligning Text. Formatting paragraphs: Changing Indents, Changing the space around Paragraphs, Changing paragraph Alignment, controlling How Paragraphs Break Between Pages and Columns, Adding lines Above or Below Your Paragraphs.
3 Introduction to Creating Frames Converting Other Objects to Frames, Threading and Unthreading Text. Threading additional Text, Threading Text to Different Page, Unthreading Text Blocks, Rethreading Text Blocks, Making Text Blocks Disappear Without Deleting them, Selecting and Dragging Text, Editing Deleting Text, Cut, Copying, Pasting Text, Viewing the Contents of Clipboard, Using Undo and Revert. Inserting and Removing Pages: Inserting and Removing Pages, Adjusting Spacing of Characters, Words, Lines : Adjusting, Spacing and Leading, Setting and changing Tabs.
4. Introduction to Auto Flow, page maker Plug-Ins, Drop Cap, Change Case, Bullets and Numbering.
5. Adding Design Elements- Introduction Adding Graphics to your Document, Adding Lines, Changing Lines Specifications, Adding Shapes, changing Shape specifications, Changing Line and fill, Specifications together (Fill and Stroke), Changing Round Corners, Creating Drop-Shadow, Boxes, Text wrap, Changing page maker Options: Adjusting Margins, Setting and Adjusting Columns, Setting Unequal Width Columns, Creating headers and Footers, Creating Graphics in page maker, Rotating Text, Skewing and Mirroring objects with Control Palette. Importing Graphics into page maker : Placing, Sizing, aligning Graphics, Cropping Graphics.
6. Setting Up Templates Setting Up Master page Templates, Creating Custom Page Sizes, Creating Custom Boarders, Creating a News Paper Template, Creating New master Pages, Saving an existing Page As a Master Page. Setting UP Custom Styles: Defining Styles, Creating, Editing, Removing Styles and Copying Styles.
7. Introduction to Using layers , n- Layers Palette, Moving and creating objects. Introduction to Printing- Selecting a Printer, Printing your Document, printing Document Dialog Box Options.
8. Adding Color Introduction – Using Page Makers Default Color Palette, Opening Color Palette, Adding color to Text, Working with Color Graphics, Defining Custom Colors, Creating Text Screens.
9. Developing Long Documents Introduction – Using Story Editor: Opening Story Editor, How the Story Editor names, Tories, Switching Between Story Editor and Layout Editors, Closing Story Editor and Placing the Story Editor, Differences between Story Editor and layout Editors.
10. Spellings: Starting the speller, Correcting Misspelled Words, Correcting Duplicate Words, Adding Words to the different Dictionaries, Correcting Duplicate Words, using find Feature, Using the change Feature, Creating an Index, using page Maker Help.
ADOBE PHOTOSHOP
1. Introduction Getting Stock Image, Tools, Getting Images into Photoshop, Creating New Images, Selecting Colors and Display Mode, Selecting Tools, Path, Mask, Editing, Layers, Filters
2. Saving and Developing Images Application using Images
3. Retouching a Photography Remove a Stain from a Photo, Remove Blemishes, Rubbing out an unwanted person, Repairing the Cracked Photography, Cloning a Pattern, Cropping an Image, Making Things Appear Small
4. Working with Old Photographs Warped Photograph, Wrinkled Photograph, Faded Photographs
5. working with Fixed Media
COREL DRAW
1. Basics of CorelDraw Introduction-Getting Started-Creating A New File - Title Bar-Menu Bar-Work Area-Printable Page-Property Bar-Page Counter Bar-Colour Palette-Toolbox-Status Bar-Drawing Figures-Lines-Ellipse-Circles-Rectangle-Square-Polygon-Saving-Closing-Opening-Views-Normal View-Preview-Wire Frame View-Draft View-Zoom-View Manager-Creating a View. 2. Drawing Introduction - Toolbox-Selecting an Object-Resizing an Object-Moving an Object-Changing the Shape-Combining Two Objects-Skewing-Welding the Objects-Blending-Curve Lines-Straight Lines-Continuing a Line-View Mode-Changing-Media Tool-Rotating An Object-Grouping-Fill Tool Fly Out-Filling-Spray Mode. 3. Text Introduction-Text Tool-Entering Artistic Text-Entering Paragraph Text-Converting Text-Formatting Text-Changing the Font Size-Arranging Objects-Ordering The Objects-Changing the Font-Bullets-Decorating the Text-Webdings-Text Editor-Opening-Changing the Alignment-Type Style-Spell Checking-Grammer-SearchingSynonyms-Find-Replace-Editing-Kerning-Formatting Characters. 4. Image Bitmap Images-Vector Image-Resizing-Rotating-Skewing-Moving-Cropping-Importing Images-Adding Special Effects-Converting to Bitmap-Exporting Images. 5. Page Layout Changing the Page Size-Changing the Layout-Applying Styles-Applying Bitmaps to the Background - Changing the Background-Adding a Page Frame-Moving Between Pages. DOA - 4 OFFICE PROCEDURES AND VARIOUS DEVICES USED IN MODERN OFFICE
DOA -5 pROGRAMMING IN c
1. An overview of C language History – Structure of a C Program
2. Data Types Variables – Constants – Type Modifiers – Storage Class Specifies Expressions – Operators – Assignment Statement
3. Program Control I/O Unformatted and Formatted Console I/O Operations
4 Arrays Single, Two and Multi Dimensional
5. Functions General form - Declaration and Prototypes – Function arguments – Scope rules – Recursion
6. Pointers - & and * Operators Pointer expressions – Pointer assignments – Pointer Arithmetic – Pointer Comparison – Pointers to Functions – Function returning Pointers
7. Structures and Unions and User Defined variables Structures – Unions – Enumerated Data Types – Type DEF
8. File Handling File Pointer – File Accessing Functions – fopen, fclose, putc,Getc, feof, ferror, fprintf, fscanf, fgets, fputs, fseek function – ftell, #define , #include, #undef, #if, #else, @elif
DOA -6 SOFTWARE LAB
DOA -7 SEMINAR
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